eVision Python API
Loading...
Searching...
No Matches
eVision.Easy3D.E3DAxisSystem Member List

This is the complete list of members for eVision.Easy3D.E3DAxisSystem, including all inherited members.

__init__(self)eVision.Easy3D.E3DAxisSystem
__init__(self, eVision.Easy3D.E3DPoint Origin, eVision.Easy3D.E3DPoint axisX, eVision.Easy3D.E3DPoint axisY, eVision.Easy3D.E3DPoint axisZ)eVision.Easy3D.E3DAxisSystem
__init__(self, eVision.Easy3D.E3DAxisSystem other)eVision.Easy3D.E3DAxisSystem
AxisXeVision.Easy3D.E3DAxisSystemstatic
AxisYeVision.Easy3D.E3DAxisSystemstatic
AxisZeVision.Easy3D.E3DAxisSystemstatic
CheckIsNormal(eVision.Easy3D.E3DPoint axisX, eVision.Easy3D.E3DPoint axisY, eVision.Easy3D.E3DPoint axisZ)eVision.Easy3D.E3DAxisSystemstatic
CheckIsOrthogonal(eVision.Easy3D.E3DPoint axisX, eVision.Easy3D.E3DPoint axisY, eVision.Easy3D.E3DPoint axisZ)eVision.Easy3D.E3DAxisSystemstatic
CheckIsRightHanded(eVision.Easy3D.E3DPoint axisX, eVision.Easy3D.E3DPoint axisY, eVision.Easy3D.E3DPoint axisZ)eVision.Easy3D.E3DAxisSystemstatic
IsNormal(self)eVision.Easy3D.E3DAxisSystem
IsOrthogonal(self)eVision.Easy3D.E3DAxisSystem
IsRightHanded(self)eVision.Easy3D.E3DAxisSystem
Load(self, str path)eVision.Easy3D.E3DAxisSystem
Load(self, eVision.ESerializer|None serializer)eVision.Easy3D.E3DAxisSystem
NormXeVision.Easy3D.E3DAxisSystemstatic
NormYeVision.Easy3D.E3DAxisSystemstatic
NormZeVision.Easy3D.E3DAxisSystemstatic
OrigineVision.Easy3D.E3DAxisSystemstatic
Save(self, str path)eVision.Easy3D.E3DAxisSystem
Save(self, eVision.ESerializer|None serializer)eVision.Easy3D.E3DAxisSystem